Faith Norford
JoAnne Harris
English 1101
3 June 2016
Mediaviolence.org: Top Kid Games 2011
Kids have been
playing games for centuries, but what’s the difference from games back then
like hopscotch, to games now like Grand Theft Auto? Violence, the violence in the
21st century games have our siblings, children and grandchildren
addicted to that big screen in our living room. The picture posted on
mediaviolence.org shows a lot to different people. Some say the picture just
shows an excited kid playing a game that he is so in tuned to because he wants
to win. To me this picture shows one thing, it shows how the thing that has children’s
minds is no longer just the game but the violence in the game.
“The top 5 games of
2011 are Rage, Bullet storm, Max Payne, Twisted Metal and Deus Ex.3: Human
Revolution” says CNBC. Anything weird about those names listed to you? They are
all violent games, no game listed was Barbie or Just Dance. The reason behind
that is because violence has took control of so many of the youth’s minds and
we are so blind to it because we say “if they are quiet and happy they are okay.”
But when is it not okay, when another Columbine happens? When the kids’ take
what the game is teaching them to the world and other people get harmed in the
process, is that when it is not okay? This picture may show a kid playing a
game that wants to win, but it also shows an addicted kid who represents more
than 20% of kids in the 21st century playing violent games on an
everyday basis.
Most say the violence in the games help people more than
harming them. Texas A&M studies show “In fact, one recent study suggested
that surgeons who played violent games were better at certain kinds of surgical
procedures that require good hand-eye coordination.” Some even say the video
games keep their kids inside from the dangerous outside world, which saves them
from the peer pressure of their friends who are probably doing drugs or worst.
My brother plays video games and my mom lets him, “It’s his vacation place
where he doesn’t have to deal with the school bullies” she says. “That’s the
only place where he doesn’t feel defeated by all the teenage boy issues” my mom
constantly says.
Even though that may be true, even I know the video games
harm my brother more than help him. He has been in 3 school fights and
suspended twice since he started playing the video games. He treats the kids he
fight like the bad guys in the video games he watches and if it wasn’t for us
taking his games, only a higher power will know what it could have spent off
to. It’s not only my brother but even other kids around the world have jumped
off of buildings because they thought they were super heroes or got into fights
at school because they thought the other kids were the bad guys. The games our children play are dangerous to
their minds and dangerous to our world.
“By the age
of 18, the average child has witnessed 200,000 acts of violence, including 18,000
simulated murders, on television. It is not always easy to provide clear,
consistent structure for children, but providing it often helps keep children
safe and helps them grow to be responsible adults.”
— Jean
Clarke
Works Cited
Alex.
"Quotes: Media Violence." LDS Missions. N.p., 25 Dec. 2013.
Web. 03 July 2016.
Ferguson.
"Texas A&M International University." Texas A&M
International University. N.p., 3 Oct. 2014. Web. 03 July 2016.
Nauert, Rick. "Media
Violence." MediaViolenceorg Addiction Comments. N.p., 18 Oct.
2011. Web. 03 July 2016.